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I'm running a Left 4 Dead server on a computer within my network, and I've been having trouble connecting to it through the game's built-in lobby system. I've been looking around on the official forums and found this advice:
"There are of course some known problems with the game giving out internal v. external IP addresses. All the details for every problem, I don't know, but I know what was causing some of my issues.
If you invite a friend to join a game that was not created with a lobby, then your friend is given the internal IP address of the server. If you invite a friend from the lobby, then they are just invited to the lobby and you all just join the server at the same time. If you invite them after the game was started, then it also depends on how the game was joined, through a lobby or just joined manually.
I think those are the reasons causing me problems initially, and I've since resolved them by getting a router that supports loopback and then always joining my server from the lobby, not directly to the LAN address."http://forums.steampowered.com/forums/showpost.php?p=8836937&postcount=2
I've looked through the manual for the MI424-WR but haven't found any mention of loopback. Is there a way to enable this on my router, or, even more unlikely, can I overwrite my Verizon-issued router with DDWRT?